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Fletchery Expanded

Fletchery Expanded upgrades the Fletching Table, letting you combine 3 feathers, 7 shafts, 12 tips, 15 effects, and 13 lingering potions to craft over 7,000 unique arrow combinations!
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fletchery_expanded-neoforge-1.21.1-1.0.5.jar

File namefletchery_expanded-neoforge-1.21.1-1.0.5.jar
Uploader
PriestDiOPriestDiO
Uploaded
Aug 23, 2026
Downloads
35
Size
784.3 KB
Mod Loaders
NeoForge
File ID
8715024
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:fletchery-expanded-1630449:8715024"

Learn more about Curse Maven

What's new

Release 1.0.5 [NeoForge 1.21.1]

  • Added enhanced arrow textures for bows and crossbows, including visual display of different arrow variants while drawing and firing.
  • Added graphical tooltips to the Fletching Table, making components, effects, and arrow results easier to understand.
  • Added Spectral Arrow crafting directly in the Fletching Table.
  • Completely reworked the “Honeycombs” ability: blocks are temporarily converted into Honey Blocks for 5 seconds and then correctly restored to their original states.
  • Added protection against honey replacement for chests, inventory blocks, farmland, certain multi-block and connecting blocks, and other incompatible blocks.
  • Fixed button and piston states after temporary honey blocks are restored.
  • Fixed the “Honeycombs” arrow behavior so the arrow only disappears after at least one block has been successfully replaced.
  • Dispensers can now use enhanced arrows, while preserving their individual properties and effects.
  • Added a dedicated Fletchery Expanded tab to the Creative inventory containing the mod’s main components.
  • Improved translations, item names, descriptions, and interface tooltips.
  • Added full interaction between enhanced arrows and Bells and Decorated Pots.
  • Fixed Decorated Pot destruction so arrows correctly drop 4 Bricks instead of dropping the pot itself.
  • Improved enhanced arrow compatibility with various blocks and world objects.
  • Fixed numerous issues with block states after arrows hit blocks or apply special effects.
  • Fixed armor penetration, including proper interaction with Diamond and Netherite armor.
  • Fixed enhanced arrows fired from enchanted bows and crossbows: when using Infinity or Multishot, these arrows are correctly made non-pickable.
  • Fixed various issues with additional damage, effects, and special arrow interactions.
  • Improved mod stability and fixed multiple bugs occurring during special interactions between arrows, blocks, and entities.
  • Performed mod optimization, significantly reducing the build size, removing unnecessary resources, and optimizing internal code.

    If you find a bug, error, or encounter unexpected arrow behavior, please report it on our Discord server.  

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