File Details
Flan's Mod Ultimate Stability Edition 1.52 [1.7.10]
- B
- Jan 30, 2022
- 1.34 MB
- 1.2K
- 1.7.10
- Forge
File Name
Flan's Mod Ultimate-1.52.jar
Supported Versions
- 1.7.10
Curse Maven Snippet
FM+USE Version 1.52
Changes contributed by SecretAgent12 have been marked as such, future changelogs will list any other contributers aside from Unknown and GoldSloth.
Changes (Things to be aware of):
- Deprecated DecreaseRecoil, DecreaseRecoilYaw - These should NOT be used, and may result in negative recoil, strange behaviour. They do still work however.
- Default pen values for armour has changed slightly, please see https://github.com/Unknown025/Flans-Mod-Plus/wiki/Penetration-System for updated values. Body has been split up into Chestplate and Legs(Legs+Boots), default behaviour is the same but armour is added differently for pen.
Fixes:
- Crash in Driveables relating to incorrect configured PilotGuns
- Crash when throwing grenades
- Crash related to barrel attachments
- More foolproof removal of dodgy files (.DS_Store e.t.c.) in config folders to prevent crashes/bugs
- Teams crash for clients
- Melee weapons now unable to hit user when running into them
- Crash when repair screen open in a driveable that dies.
- Sounds now play properly for FuelTank=-1 driveables
- (SecretAgent12) Fixed teams autobalancer bugs (Incorrect spawn location, +others)
- Removed unneccessary packet that could cause extra network traffic in edge cases.
Features:
- (SecretAgent12) EnableSightDownwarMovement flansmod.cfg variable (See new recoil guide).
- (SecretAgent12) Readded tab completion for /teams autobalance, /teams listAllTeams
- Global config for default muzzle flash particle behaviour in flansmod.cfg. Individual gun config overrides this.
- EmptyClickSoundRepeated to play each time a player shoots with no ammo (EmptyClickSound only plays once)
- Readded missing icon, no more transparent items
- (SecretAgent12) Headshot marker now appears in kill messages
- Hit markers now show when inside vehicles/planes e.t.c.
- (SecretAgent12) Default Key: P, allows a "Preferred" ammo type to be selected via gui, which has priority for reloading.
- Recoil(Sneaking/Sprinting)Multiplier(Yaw). See new recoil wiki page.
- flansmod.cfg option to enable/disable wound flashes on taking damage.
- Logging for placement and breaking of vehicles, planes, AAGuns, showing position, playername, EntityID. Mainly aimed at server owners.
- Added teams variable /teams survivalCanBreakVehicles true/false, if false, only creative players can break vehicles/planes/e.t.c.
- Spread, numbullets now apply to passenger guns, including bullet overrides.
- (SecretAgent12) Hit detection now considers legs as a seperate body part, with new pen values (See note in changes). Adapted from Breakdown with permission from Blood.
Documentation:
- Marked which configs for planes are available in new flight model only (Config Reference)
- Corrections to BulletInsertSound. Only works for SHOTGUN, STRIKER, CUSTOMSHOTGUN, CUSTOMSTRIKER, CUSTOMRIFLE animation types.
- New wiki page fully describing current recoil system. Both for content makers and reference for development. https://github.com/Unknown025/Flans-Mod-Plus/wiki/Recoil
- New wiki page with demo for Underbarrel attachments https://github.com/Unknown025/Flans-Mod-Plus/wiki/Sample-Underbarrel
Plus, usual support and testing.

