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Based on mathematical models to make fire damage more dangerous and editable

Description

SUMMARY

This mod simplifies the burning damage mechanism, and now the burning damage will increase continuously with the duration of the burn.

The goal is to make the player pay more attention to fire damage and stop damage in time

 

DEFAULT

By default, it takes a small amount of damage first, then a small amount of constant damage, and after a period of time (about 360 game minutes), it increases dramatically with the amount of burning damage

Before that, we used a logarithmic function model(a * log(burnDuration + b) + c), and then we used an exponential function model(a * e^(b * burnDuration) + c)

 

CONFIGURABLE

It is worth noting that the damage bonus mechanism of this mod can be customized. Including whether it works on other creatures(default false), mathematical model data setting of damage bonus, etc

 

By the way, this was made for my new modpack, which is pretty low level, so excuse me,please