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A Minecraft mod that adds realism, challenge, and historical flavor.

Description

Flame, Fuel, Farm & Forge (FFFF) is a lightweight realism-focused mod inspired by a coding class project. It began as an experiment to make torches burn out — and quickly grew into a full early-game progression overhaul, adding tin, bronze, lantern fueling, animal fat, accurate ore names, and more.

This mod is great for players who enjoy:

  • Survival challenge
  • Base-building
  • Historical immersion
  • Automation experiments
  • Early-game resource progression

Torches Burn Out

Regular and copper torches now behave more realistically:

Torch Lifespans

  • Regular Torch: ~1 Minecraft day
  • Copper Torch: ~3 Minecraft days

When a torch burns out, it becomes a Burnt Torch:

  • Mining a burnt torch drops ashes (nothing)
  • Mining a torch before it burns out drops Kindling
  • Kindling works as a low-grade furnace fuel

Torches Cause Fire Damage

Torches are now mildly dangerous:

  • Walking through a torch’s hitbox can cause small fire damage
  • Mobs take the same damage
  • Hitting a creature with a torch ignites it — works for all torch types
  • Regular torches can ignite flammable blocks they’re placed on
  • Copper torches do not ignite blocks
  • Anthracite (coal ore) is flammable — place carefully!

Smarter World-Gen Lighting

Village torches and other world-generated torches are replaced with:

  • Copper Torches, or
  • Lanterns (preferred when placement allows)

Copper torches from world-gen can still burn out naturally.

Animals Drop Fat

Some animals now drop Animal Fat, used for:

  • Furnace fuel
  • Lantern fuel
  • Oil production

Lantern Fueling

Lanterns now require fuel:

  • All Lanterns
    • Have one internal fuel slot
    • Holds 16 units of fuel (Oil or Animal Fat)
  • 1 Animal Fat = 1 day of light
  • 1 Bottle of Oil = 3 days of light

Bronze Hoppers are included:

  • 3 slots (smaller capacity)
  • Slower than iron hoppers

Copper Kettle

A new container similar to a cauldron, but:

  • Max capacity 2
  • Cannot hold hot liquids
  • Accepts Animal Fat, Oil, or Water

Placed over heat → converts Animal Fat → Oil

Bonus:

  • Composters now drip Oil whenever they produce bone meal. A Copper Kettle or Cauldron placed beneath catches the oil.

Ore items have been renamed for historical realism:

  • Raw Copper → Malachite
  • Coal → Anthracite

The functionality is exactly the same, they are just renamed.

Tin, Bronze & Early Tools

Adds Cassiterite Ore → Tin Ingots, craftable into nuggets and blocks.

Bronze

Combining tin + copper allows crafting:

  • Bronze Tools
  • Bronze Weapons
  • Bronze Armor
  • Bronze Blocks / Ingots / Nuggets

Copper equipment is disabled (historically inaccurate). Stone swords, pickaxes, and shovels are disabled (unrealistic tools).

Brass

We have added Sphalerite Ore, which can be smelted in a Blast Furnace into Zinc Ingots.

For now you can't do much with it, but we have massive plans for the Brass Age future. Think steampunk!

If you want to support this and further development, you can donate here.