Description

Fizzle brings you 6 new magical Wand tools!
6 Wands.. One for each "Vanilla" Tool Tier (Wood through Netherite)
Each wand can gain ONLY ONE "WAND" enchant allowing you conjure and hurl magic at the cost of Player Experience when Right Clicking while holding the wand...
- Fire Wand Enchant - (COST: 2 exp) Throw Magic to lite your foe a blaze! (Melee Attacks apply the effect as well!)
- Frost Wand Enchant - (COST: 2 exp) Throw Magic to slow your target! (Melee Attacks apply the effect as well!)
- Poison Wand Enchant - (COST: 2 exp) Throw Magic to poison your target! (Melee Attacks apply the effect as well!)
- Levitate Wand Enchant - (COST: 2 exp) Throw Magic causing your target to float into the air causing fall damage. (Melee Attacks apply the effect as well!)
- Pearl Wand Enchant - (COST: 2 exp) Conjures an Ender Pearl, teleporting you to the target location.
- Gravity Wand Enchant - (COST: 2 exp) Throw Magic, pulling nearby creatures to your target. (Melee Attacks apply the effect as well!)
- Lightning Wand Enchant - (COST: 10 exp) Throw Magic, causing lightning to hit your target.
- Explosive Wand Enchant - (COST: 10 exp) Throw Magic, causing a small explosion at your target.
- Breaking Wand Enchant - (COST: 2 exp) Throw Magic to Break Blocks at a distance teleporting dropped blocks and exp to the caster. Wands also gain the ability to be enchanted with Fortune or Silk Touch when this enchant is applied. (Wand MUST be made from the appropriate materials to break the block)
- Blessing Wand Enchant - (COST: 6 exp) Your attacks and uses grant a stack of Blessing. When you reach 10 stacks, Blessing will be consumed and a cloud of Healing will appear at your feet spreading outward. All creatures in the cloud will be healed for a large amount. All Undead will take damage.
Each of these "Spells" will cost you 2 player experience per cast with the exception of Lightning and Explosive which cost 10 player experience.
Casting Spells will also cause Durability Damage to the wands as well. 1 damage per cast.
Secondary Enchants give your wands additional power..
- Potency III - Causes your wands Physical and Melee attacks to do additional damage (1 Damage per Potency Level).
- Force II - Applies a "Knockback" effect to your Physical and Melee attacks.
- Collecting - Chance to teleport Dropped Items and Experience that the spell passes through to the caster.
- Quick Cast II - Allows you to cast spells faster with your wand.
New Charm Off Hand Items will accent your wand nicely, increasing it's effectiveness!
- Mental Fortitude - Cuts the Experience Cost of casting in half.
- Mental Regeneration III - Allows the caster to regenerate Experience Over time UP to a level equal to the enchants level.
- Potent Potency III - Multiplies the Effect of your wands Potency Enchant. EXAMPLE: Potency Rank 3 combined with Potent Potency Rank 3 will increase your Wands Physical and Magical Damage by 9 Attack Power! 3 x 3!
- Lingering Effects - The Effect of your Wands "Duration" Abilities increases from 4 seconds to 8 seconds. Also DOUBLES the duration of "Fizzle" Candy effects!
In Addition to Wand and Charm enchants, Fizzle comes with a Soubound Enchant which can be placed on any item.
- Soulbound - Items will remain with you through death.
Today I, Coldspell, discovered something truly extraordinary. I was out exploring the mines when I stumbled upon a wand unlike any I had ever seen before. It was intricately crafted, and upon closer inspection, I discovered that it was imbued with a powerful explosive enchantment.
I couldn't resist the urge to test out this new weapon, and so I aimed at a nearby boulder and right-clicked. To my amazement, the wand unleashed a small explosion, blasting the boulder to smithereens. I couldn't believe the power that this wand possessed.
But, as with all powerful things, it came with a price. The cost of experience was high, and I knew that I had to be careful with my use of the wand. I didn't want to find myself in a dangerous situation without any experience left.
Despite the potential risks, I am excited to continue experimenting with this wand and see all the different ways in which I can utilize its explosive power. I have also heard rumors of other types of wands, each with their own unique enchantments. I can't wait to see what other secrets this wand holds and what other wonders the world of Minecraft has in store for me.

Fizzle also adds new "Candies" which grant a Stacking Duration Effect (The more you eat, the longer the effect lasts).
- Sweet Candy - Grants 2 Minutes of Wisdom. Doubling Experience from kills.
- Glow Candy - Grants 2 Minutes of Night Vision.
- Salty Candy - Grants 2 Minutes of Water Breathing.
- Hot Candy - Grants 2 Minutes of Fire Protection.
- Bouncy Candy - Grants 2 Minutes of Bouncy. Giving you the ability to "Super Jump" and Immunity to Fall Damage.
- Speedy Candy - Grants 2 Minutes of Speed II.
- Blood Candy - Grants 2 Minutes of Vampirism. Causing Attacks to regenerate health.
- Iron Candy - Grants 2 Minutes of Strength II.
- Golden Candy - Grants 2 Minutes of Warden. Causing the Player to gain 1/2 a heart of Absorption every few seconds up to 4 Hearts for the duration.
Eat 5 Candies and the effect will last 10 minutes!!!
Eating a Candy while holding a Charm with the Lingering Effects Enchant in your off hand will DOUBLE the duration of each candy as well!
ALL RECIPES are learned when you pick up Lapis Lazuli, since that is the "Key" ingredient!
MODPACK DEVS... Feel free to add this mod to your packs!
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Follow me over on Twitch as well. Offer Suggestions, Comments, or just come in and chill!
https://www.twitch.tv/coldspell_games
Streaming MODDING and MINECRAFT most nights!



