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fixRTM

fixes some bugs of RTM and make RTM more useful!
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fixRtm-2.0.26-beta.2.jar

File namefixRtm-2.0.26-beta.2.jar
Uploader
anatawa12anatawa12
Uploaded
Jul 2, 2023
Downloads
37
Size
3.5 MB
Mod Loaders
Forge
File ID
4621025
Type
A
Alpha
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:fixrtm-365235:4621025")

Learn more about Curse Maven

What's new

This is SNAPSHOT, not a stable release. make sure this may have many bugs. Requirements for this version: RTM 2.4.23 NGTLib 2.4.20

Added

  • Make it easier to find which script have produced error #674
    • The line number in your stacktrace can be differed because scripts can be concatenated by //include comment statement

Fixed

  • Opening/closing door of long formation does not work well #673
  • Unnecessary ABI breaking changes #676
    • we don't need to remove original signature of RenderElectricalWiring.renderAllWire
  • Directory based ModelPacks not working #677
  • Getting onto bogie of moving train may drive train opposite direction #680
    • This also reverts #633 because it's broken for long train
  • Slow trains will get too slow #681
  • Entering world should be prevented while model construction phase #682
  • Picking block for many blocks broken #683
    • This also reverts #667 because it's not efficient implementation
    • Picking following blocks, which are categorized to machine, would pick as fluorescent is now fixed
    • Boom barrier for Crossing (CROSSING)
    • Ticket Gate (TURNSTILE)
    • Point Lever (POINT)
    • Light (LIGHT, not a FLUORESCENT)
    • Speaker (SPEAKER)
    • Picking for the following blocks, is now implemented
    • Station core block
    • Decoration block
    • Flags
    • Mechanism blocks such as gears
    • Picking of the following blocks doesn't pick block model is now fixed
    • Ticket vendor
    • Rail-road sign
  • Improved compatbility with CustomNPCs #675

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