File Details
fixRtm-2.0.24.jar
- R
- Nov 8, 2022
- 3.36 MB
- 4.8K
- 1.12.2
- Forge
File Name
fixRtm-2.0.24.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
Requirements for this version: RTM 2.4.23 NGTLib 2.4.20
Added
- Picking container item
#539 -
Add flag to allow place vehicles on protected rails
#537- Set
allowPlacingVehiclesOnProtectedRail=falseinfix-rtm.cfgto disable this feature
- Set
- Sneak clicking bogie to sneak click Train
#541 - Press tab key to move cursor to next field
#544 - Play brake release sound from all trains in the formation
#551 -
RailMap Versioning System
#561- This system allow fixRTM to fix/change bad rail shape behaviors!
- Offsets for TicketVendor
#568 -
Show length of rail path
#578- You can disable via
showRailLengthin config
- You can disable via
- Configurable ATS Sounds
#579 -
Merge diagonal and axis aligned marker to one marker
#581- Old and new marker is always registered, but you can select item added to creative tab.
- If you want old markers, please set
mergeMarkertofalse. - This is client side config.
Changed
- Start using [Keep a Changelog]
#511 - Start using [Conventional Commits]
#513 -
Use minecraft provided system to sync block updates
#567- This reduces server lag & reduces packets
-
Start using DataManager to save train speed
#570- This improves frequency of train speed update
- Make many sounds louder
#572
Fixed
- Pink block bogie problem reproduced
#512 - error on place vehicle (except trains)
#509 - Dropped container item cannot be stacked with item from creative tab
#540 - Copy & Paste was not working in numeric fields
#543 - Train may be overlapped after connecting then setting direction
#549 /permit addadds same person multiple times#550- Container drops item in creative mode
#558 -
Crossover switch with non-opposite markers may be broken
#561- This changes shape engine of crossover switch. With same marker position, crossover rail may be different shape than older.
- Shaped rail with straight marker doesn't work
#561 - Preview bezier curve is incorrect
#565 - Offsets are not synced to other players immediately
- Wire connected between entities is not rendered
#577

