Fishing Rod Compat

Brings Aquaculture-styled fishing rods and tackle accessories to Tide's fishing system .
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fishing_rod_compat-1.0.2-neoforge-1.21.1

File namefishing_rod_compat-1.0.2.jar
Uploader
DxEVILDxEVIL
Uploaded
Sep 14, 2026
Downloads
9
Size
71.6 KB
Mod Loaders
NeoForge
File ID
8876677
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:fishing-rod-compat-1677060:8876677"

Learn more about Curse Maven

What's new

1.0.2

Added

  • Added a config file, config/fishing_rod_compat-common.toml, with a [fixes] section for compatibility patches that only exist because an upstream mod is currently broken.
  • Added fixes.stardew_hook_crash_guard (default true). Set it to false to restore Tide's own behaviour, so the mod can stay installed after upstream fixes the bug.

Fixed

  • Fixed a crash that took down the world save when Tide and Stardew Fishing were installed together. TideFishingHook.catchingFish() passed the player's fishing hook to Stardew Fishing without checking it, so a bobber whose hook link had broken threw a NullPointerException out of the entity tick. The reward lookup is now skipped for such a bobber, and a warning naming the bobber is logged once.
  • Removed a stale fishing_rod_compat.mixins.json from the project root. It was a left-over copy listing only 15 mixins, was not read by the build, and could easily be edited by mistake.

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