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A deeper Minecraft fishing system with active reeling, modular rods, bait, fish tracking, and dynamic fish populations.

Description

Fishing Evolved

Fishing Evolved is a modern Minecraft 1.20.1 revival and expansion of the classic Fishing Made Better experience.

It rebuilds fishing into a deeper, more active system with customizable rods, bait, fish tracking, fish populations, and a hands-on reeling minigame. The goal is to make fishing feel like a real progression path instead of a passive wait-and-click loop.

Features

  • Active reeling gameplay with line tension, distance, fish tugging, and failure states.
  • Modular fishing rods with interchangeable reels, bobbers, hooks, and bait.
  • Wood, iron, and diamond fishing rods with attachment durability.
  • Water, lava, and void fishing through specialized bobbers and hook entities.
  • Fish availability based on liquid, depth, altitude, biome, dimension, time, weather, light, rarity, and bait.
  • Fish trackers for probing nearby fish populations and finding rare catches.
  • Bait buckets for automatic rebaiting and bait boxes for helping local fish reproduce.
  • Fish buckets, fish slices, fillet knives, and scaling knives for fish handling and processing.
  • Configurable client HUD placement for the reeling overlay.
  • Cross-loader support for Fabric and Forge on Minecraft 1.20.1.

Requirements

Fabric

  • Minecraft 1.20.1
  • Java 17
  • Fabric Loader 0.16.9+
  • Fabric API

Forge

  • Minecraft 1.20.1
  • Java 17
  • Forge 47.2.30+

Optional Integration

  • YetAnotherConfigLib 3.6.6+1.20.1 for the client config screen.

Credits

  • TheAwesomeGem for the original Fishing Made Better mod.
  • SeniorS for the 1.20.1 multiloader revival.

Support

Found a bug, balance issue, or compatibility problem? Open an issue on GitHub or join the Discord.