Fire's Ender Expansion

An addon mod for Iron's Spells 'n Spellbooks that adds structures, spells, armor, and curios focusing around the Ender class in Iron's Spells n Spellbooks

File Details

firesenderexpansion-2.3.0.jar

  • R
  • Feb 9, 2026
  • 2.31 MB
  • 158
  • 1.21.1
  • NeoForge

File Name

firesenderexpansion-2.3.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:fires-ender-expansion-1245989:7600306"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Significantly improved Hollow Crystal's casting experience and fixed issues with the previous method of creating it that lead to mod incompats
    • Because of flashing lights, parts of it are disabled by default in the new Client Config! If you're not sensitive, I recommend changing that setting
  • Added a client config for FEE
  • Added Hollow Crystal to the cant_parry tag from ISS which makes it not parryable by Shadow Slash
  • Hollow Crystal destroys projectiles that it comes into contact with, besides those in the not_parry tag
  • Increased the targeting range on Gate of Ender
  • Small modifications to mod lang
  • Added a new dependency: Ace's Spell Utils!
    • This allows me to make domain clashes possible with other addons, and gives access to a few fun tools that I might use later
  • Nerfed Dragons Fury force scaling
  • Displacement Cage applies a shader to people within it
  • Slightly reworked Manifest Domain Void's overworld appearance to be more lore accurate and fit the changes necessary for compatibility with ASU's AbstractDomainEntity
  • Removed a small global internal cooldown on Aspect of the Shulker effect and made it per-player
  • Cleaned up lots of random janky code to hopefully address edge cases
  • Added a sure hit and accompanying Voidtorn effect to MD:V
    • The Voidtorn effect comes with a custom heart texture!
  • Moved Telekinesis to the ender school because it fits better there according to feedback
    • This can be undone with configs or datapacks
  • Modified an issue where Hollow Crystal lvl 1 had 2 recasts