File Details
firesenderexpansion-2.3.0.jar
- R
- Feb 9, 2026
- 2.31 MB
- 158
- 1.21.1
- NeoForge
File Name
firesenderexpansion-2.3.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
- Significantly improved Hollow Crystal's casting experience and fixed issues with the previous method of creating it that lead to mod incompats
- Because of flashing lights, parts of it are disabled by default in the new Client Config! If you're not sensitive, I recommend changing that setting
- Added a client config for FEE
- Added Hollow Crystal to the cant_parry tag from ISS which makes it not parryable by Shadow Slash
- Hollow Crystal destroys projectiles that it comes into contact with, besides those in the not_parry tag
- Increased the targeting range on Gate of Ender
- Small modifications to mod lang
- Added a new dependency: Ace's Spell Utils!
- This allows me to make domain clashes possible with other addons, and gives access to a few fun tools that I might use later
- Nerfed Dragons Fury force scaling
- Displacement Cage applies a shader to people within it
- Slightly reworked Manifest Domain Void's overworld appearance to be more lore accurate and fit the changes necessary for compatibility with ASU's AbstractDomainEntity
- Removed a small global internal cooldown on Aspect of the Shulker effect and made it per-player
- Cleaned up lots of random janky code to hopefully address edge cases
- Added a sure hit and accompanying Voidtorn effect to MD:V
- The Voidtorn effect comes with a custom heart texture!
- Moved Telekinesis to the ender school because it fits better there according to feedback
- This can be undone with configs or datapacks
- Modified an issue where Hollow Crystal lvl 1 had 2 recasts