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Fireball Predictor

Predicts and visualizes the trajectory and explosive impact of fireballs, wither skulls and wind charges in real-time.
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FireballPredictor 1.9.1 (MC 26.2)

File namefireballpredictor-1.9.1+26.2.jar
Uploaded
Aug 21, 2026
Downloads
9
Size
372.4 KB
Mod Loaders
Fabric
File ID
8701051
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:fireball-predictor-1613094:8701051"

Learn more about Curse Maven

What's new

Visuals & Themes

  • Dynamic Shockwave Effects: Dome visual effects (such as electric arcs) now radiate outward from the exact point where the incoming projectile penetrates the blast dome.
  • Consistent Trail Decoration Spacing: Trajectory trail decorations (glyphs, wisps, blossoms, arcade sprites) are now anchored to world-space distance, maintaining uniform spacing and size on fast or long-distance paths.

Collision & Tracking Accuracy

  • Line-of-Sight Collision Precedence: Collision detection strictly prioritizes the closest obstacle, preventing occluded entities behind blocks from triggering hits and accurately displaying warning indicators on direct entity impacts.
  • Isolated Power Inference: Dynamically inferred explosion powers are now tracked per source with a 90-second cache, preventing custom player blasts from altering vanilla mob or dispenser predictions.

Performance & Memory

  • Asynchronous Prediction & Instant Ribbons: Offloaded heavy explosion simulations and dome mesh construction to background worker threads while rendering trajectory ribbons instantly on spawn.
  • Sparse Memory & Safe Explosion Bounds: Switched block destruction tracking to sparse memory and added safe limits for extreme custom explosion powers to prevent lag spikes.

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