Fire N' Blood - Discontinued

This mod has been discontinued.

File Details

FireNBlood - 1.8.0 - Recipe Fix

  • R
  • Feb 22, 2022
  • 1.63 MB
  • 115
  • 1.16.5
  • Forge

File Name

FireNBlood-1.8.0.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:fire-n-blood-514987:3656974")
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You didn't see anything... (Dragon and Creeperling Focus' recipe is fixed)

GALE-ING SPELLS OF BUGS AND FIXES

Fixes & Changes:

Remade Crippling Spell to Witch's Gale Spell. Instead of making a weird explosion around the player and inflicts Weakness and Slowness around them, the player summons a gust of wind that pushes mobs away and giving them the Weakness and Slowness effects.

Fixed Staffs not performing spells.

Fixed Crash when pressing Open Wand key when not holding a Dark Wand or Dark Staff

Fixed many problems with Player made Tanks. They show their cracks again and they stop bobbing when they're made to sit. Now they will retained their ownership when Players log in back to the game. Iron Golems no longer attack Tanks of both kinds.

- Fixed some issues with Friendly Scorch entities, so that their code is similar to the updated Player Vex code.

- Changed Summoned Mobs so that they don't use Monster codes to prevent Iron Golems from attacking them and preventing Players from Sleeping
- Fixed Cultists drops. Now they should properly drop their loot upon death.

- Reimplemented Cursed Effect. Mobs with this effect will take 1.5x damage from all sources.

- Edited the ??? effect so that when a Player has the effect, any mob they kill drops more experience. It will also periodically gives the player a random effect that can either be beneficial or harmful. There's currently no way of getting the effect naturally.

- Tailless Druids now give Players the Cursed Effect instead of Slowness.
- When Players have 'Hero of the Village' effect, they can hire Protectors and other related mobs using a piece of Emerald instead of Emerald Blocks.

- Change the way Brain Eater Spell works. Instead of Healing more and taking more Exp when crouching, simply gives 4 health per second. Increased Default Value for Exp by 4 times to compensate.
- When Curio is installed, Right Clicking on a Focus Bag no longer automatically equips it. It must be manually equipped to the slot (for now).

- Nerfed Disciples to no longer Melee Attack other mobs, including Players. Instead, they run from Players, Protectors and related mobs, and Iron Golems similar to how Evokers run away before casting a spell.

- Fix Apostles Cooldown mechanic. They should cast spells properly.

- Biting Focus is used up when crafting Feasting Focus.

 

Additions:

- Dragon's Wrath. Shoots out Ender Dragon's Fireball from the player. Crafted using Dragon's Breaths and Fire Charges. Cost 64 Soul Energy by default and takes 30 ticks to cast by default.

- Galeful Totem Heads. Galeful Totem Hands when activated will launch entities in the air and give them Slow Falling. They will only launch entities that have no Slow Falling effect on them. They replaced Necrotic Totem Heads for regular Totem spawns meaning that Necrotic Totem Heads are exclusively found in Cursed Graveyards.
- Creeperling Spell. An upgrade to Spiderling Spell that summons Creeperlings instead of Spiderlings. As the name indicated, the Creeperlings are tiny Spider/Creeper hybrids that explodes near hostile mobs while having abilities of a Spider. They become immune to Explosions when summoned using a Dark Staff. Spell Focus is crafted using Leaves, TNTs and a Spiderling Focus.
- Philosopher's Mace. A powerful weapon crafted using 2 Cursed Ingots and a Philosopher's Stone. When hitting a mob, gives them the Gold Touched Effect that makes them drop Gold Nuggets upon death. Can repaired using Gold Ingots.

- Airy Focus. A crafting component for the Witch Gale Focus. Too obtain it, you have to hold an Empty Focus and get the Levitation effect. It won't turn into an Airy Focus if you hold it while having the Levitation effect, it must be held when the effect is first applied (ie. holding the Empty Focus when getting hit by a Shulker bullet or punching a Mutated Pig with an Empty Focus)

 

Future Plans:

- Same as before.

 

Check out the official mod's Discord Server!