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Fire N' Blood - Discontinued

This mod has been discontinued.

File Details

FireNBlood - 1.6.1 - Reupload

  • R
  • Feb 15, 2022
  • 1.54 MB
  • 144
  • 1.16.5
  • Forge

File Name

FireNBlood-1.6.1.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:fire-n-blood-514987:3648855")
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Had to reupload. Parasites still causes a crash but is now fixed. Skeleton Servants now shoot have a 1/4 chance of shooting Weakness Arrows when wearing Necro Robes rather than Hosted Arrows. Armor now renders on Zombie Servants properly. Added a Config that allows or disallows Undead or Vex Minions from teleporting towards you when you're far from them.

Minor Update: Remade and Behave

Fixes & Changes:

- Remodeled Mutated Sheep and Mutated Pigs.

- Remodeled Dark Wands and Staffs.

Mutated Sheeps now show off color on their wool.

Mutated Sheeps when killed drop more wool.

- Hitting Mutated Pigs have a chance of giving the attacker Levitation.

- When struck by LightningMutated Pigs turn into Creepers.

Mutated Rabbits now have a 1/8 chance of dropping Rabbit's Foot instead of 1/64. Chance increases per looting.

Parasites now die quicker.

Parasites should stop crashing the game.

- Revamped how Eldritch Totems work. Eldritch Totems no longer spawn multiple Mutated Mobs when two or more mutates one.

Boots of Wander is now crafted using a Rabbit's Foot and a Pufferfish instead of 2 Rabbits Feet.

Boots of Wander makes wearers more faster and now improves Swimming speed.

- When wearing a Dark or Necro Robesarmored or not, whenever a minion kills an enemy will give the player Soul Energy.

- When wearing Necro Robes and summoning an undead minion, the player can equip said minion with armor or weapons (Axes/Swords for Zombies, Bows for Skeletons).

Vex Spells spawn more Vexes.

Apostles now only summon one Zombie/Skeleton Minions, though said Minions now spawned with Iron Armor set.

- Replaced Emeralds in Dark Wand recipe with Lapis Lazulis.

- Lowered Default Values for Spiderling Spell Duration.

 

Addition:

Temptation Spell. A Charging Spell that causes animals in a radius to follow the Player.

 

Future Plans:

Curio Integration

- Remodel Tailless Wretch and Druid

- Make a Discord Server (?)

- Grow a Spine and ask for someone's help for making a 1.18.1 port of this mod.