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Fire N' Blood - Discontinued

This mod has been discontinued.

File Details

FireNBlood - 1.4.2

  • R
  • Feb 4, 2022
  • 1.31 MB
  • 201
  • 1.16.5
  • Forge

File Name

FireNBlood-1.4.2.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:fire-n-blood-514987:3636394")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Minor Update: Gold Kings and Hexes

- For more information, look at previous update changelog.

 

Fixes and Changes:

- Protectors and related mobs now accept and hold Enchanted Gears.

- Having a Totem of Souls in your Hotbar now shows a GUI that shows the amount of Soul Energy the Totem currently contains.

- Cultists Spawn rate can be configured if enabled.

- Minotaurs should no longer crash the game

- Nethernals no longer crash the game.

- Apostles no longer drop their robes

Nether Blasters should work properly now.

- Buffed Dark Steaks to give heal more hunger and give Regeneration for a short duration.

- Changed chance of getting Evil Eye from 1/15 to 1/8 after eating a Dark Steak.

 

Additions:

 - Golden King. A rare fish that when killed, drops a Golden King that can be eaten infinite amount of times. 

 

Future Plans: 

- Make Wand Focuses Swappable.

- Properly implement Gold Touch Effect.

- Add a new way to obtain Blaze Cores.

- Give purpose to Padre and Mocking Effigies.

- Reveal the purpose of a certain Boss.