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Fintastic

Yet another mod that adds fish to your world

File Details

fintastic-3.0.jar

  • R
  • Apr 21, 2026
  • 10.18 MB
  • 9.0K
  • 1.20.1
  • Forge

File Name

fintastic-3.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:fintastic-1126465:7960959")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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Changelog

Additions

  • Added Copepods, a new mob that spawns in oceans and rarely in freshwater bodies as well. It can be used as food for fish as an ingredient for crafting Fish Feed. They come with three nametag eastereggs, "Plankton", "One Big Eye" and "Cyclops".
  • Added Dwarf Frogs, a new type of frog rarely found in swampy biomes. They don't move much when they're fully grown and like to eat slime mobs and glowsquid. When they eat a glowsquid or a magma cube they'll leave behind a Dwarf Froglight.
  • Added Dwarf Froglight, a new type of block that is a small version of Froglights. They come in 4 different colors; Pink, Yellow, Green and Red. They can be placed facing the 4 cardinal directions, and being attacked to the ceiling, wall or floor. They connect to one another if the colors match and the facing axis and connection type is the same, allowing for diverse decoration options.
  • Added Fintastic Cod and Salmon, newly improved variants of Cod and Salmon that replace their vanilla counterparts. This can be adjusted using the mod's Config.
  • Added Small Catfish, a new mostly bottom-dwelling fish with some variants that like to school with each other.
  • Added Fishbowls, a block that functions like flower pots for aquatic plants. The plants that can go in it can be controlled using the tag "#fintastic:fishbowl_plants". Functions as the workstation for Aquarist Villagers
  • Added the Aquarist Villager, a new villager profession in charge of buying and selling items relating to aquarium keeping.
  • Added the Aquarium Shop village house, a new type of village house for the Aquarist Villager. The weight for each biome's Aquarium Shops can be adjusted in the mod's Config.
  • Added 8 new paintings; "Can The Eel Come Out To Play", "Dry Town", "It's Dope", "Still Life", "Now Undead", "Paracheirodon", "Shooting Starfish" and "Vibrance", by Psalidodont
  • Added a new random variant for Caulerpa
  • Added Blue Hypnea, a new plant found within Red Algae clumps
  • Added Mermaid's Tail, a new plant found within Green Algae clumps
  • Added Lotus plant, a double block plant with up to 5 stages of growth. Lotus Plants can be sheared for Lotus Pads and Lotus Flowers if they have any on them. When bone-mealed they may grow one stage or add one flower to itself. More Lotus plants can be placed on it to add onto the stages or more Lotus Flowers can be placed when at a growth stage of 3 or more. When right-clicked with a shovel on the bottom part, they will yield Lotus Roots, destroying the plant in the process. They generate in swampy biomes alongside Lotus Flowers and Lotus Pads.
  • Added Lotus Flowers, a new type of flower that can be placed on land or on the surface of water. You can place up to 3 of them in the same block. Crafts into pink dye.
  • Added Lotus Pads, a new type of plant block that can be placed on land or on the surface of the water. They can be right clicked with a Lotus Flower to give it a flower on top. When placed next to another Lotus Pad or a Lotus Flower they'll play sounds depending on its state and the surrounding blocks. When placed on top of water, they'll make gentle water stream sounds. When placed with a flower, they'll make frog sounds. When placed with a flower and next to another lotus flower, they'll produce bug sounds. The frequency and loudness of these sounds can be adjusted using the Config the mod provides.
  • Added Lotus Roots, a new foodsource that can be cooked.
  • Added Aquatic Moss, a new block that generates in clumps in Jungles and Swamps
  • Added Aquatic Moss Carpets, a new block that generates in Aquatic Moss clumps
  • Added Aquatic Moss Phyllid, a new plant that generates in Aquatic Moss clumps
  • Added Advancements
  • Added Russian translation 
  • Added aquarium glass to the glass item tags
  • Added fish items
  • Added the ability for spawn eggs to cycle through variants for mobs with variants
  • Added Dorsal Fin trait for guppies
  • Added Hounen Fairy Shrimp, a new variant of Fairy Shrimp that occassionally bonemeals Lotus Plants and Rice from Farmer's Delight, making them more easily farmable.

Adjustments

  • Changed the glass recipes to use the forge tag rather than the mc tag
  • Tweaked placement of fossilized stromatolite
  • Changed the textures of raw and cooked fish
  • Changed the name of "Freshwater Shark" to "Sharkminnow"
  • Reworked Sharminnow visuals and variants
  • Changed ruby shark's scientific name from  "Epalzeorhynchos frenatum" to "Epalzeorhynchos bicolor"
  • Changed the scientific name of Torpedo Barbs from "Notropis hypselopterus" to "Sahyadria denisonii"
  • Changed the scientific name of Red Tail Astyanax from "Astyanax siapae" to "Psalidodon fasciatus"
  • Renamed Banded Astyanax to Two Spot Astyanax and changed its scientific name from "Psalidodon fasciatus" to "Astyanax fasciatus"
  • Renamed Mosquito Rasbora to Pygmy Rasbora and changed its scientific name from "Boraras brigittae" to "Boraras maculatus"
  • Added Mojarras to warm oceans and mangroves
  • Added Herrings to all Oceans
  • Moved Blackline Tail Tetras' spawn from rivers to jungles
  • Reworked Catfish visuals and variants
  • Changed the texture of spawn eggs
  • Reworked Duckweed, now having 5 stages of fullness, working like pink petals from stages 1-4 and having connected textures on the fullest stage 5
  • Changed Duckweed generation from sparce single duckweed to large clumps with varying density
  • Changed translation keys of variants except for Minnows, Gouramies and Guppies
  • Revamped animations of Featherback, Guppy and Fairy Shimp mobs
  • Changed the recipe of Clear Aquarium Glass to a smelting recipe
  • Changed the output of Red and Green Algae Carpet recipes from 1 to 2
  • Adjusted the color of the textures of Sea Grapes
  • Changed the textures of Caulerpa and Sea Grape blocks to make them animated
  • Changed Sea Grapes Salad colors to reflect the new colors of Sea Grapes
  • Retextured Sea Grapes Item
  • Removed most new trades from the Fisherman Villagers except for Raw Fish at early levels and Fishnets at level 4
  • Changed the recipes of Fish Feed to use the Daphnia, Fairy Shrimp and -Copepod items instead of their bucketed forms

Fixes

  • Fixed Minnows not spawning on beached
  • Fixed Green Algal Live Rock having the wrong loot table
  • Fixed data stored in Plecos being stored wrongly