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Feast of the Fallout (Retired)

A simple food mod inspired by the Fallout game series

File Details

Feasts_Of_The_Fallout_1.16.5_Beta_0.1.6.jar

  • B
  • Apr 2, 2022
  • 1.63 MB
  • 147
  • 1.16.5
  • Forge

File Name

Feasts_Of_The_Fallout_1.16.5_Beta_0.1.6.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:feast-of-the-fallout-594513:3728255")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Update 0.1.6
This update was to add more animals and a new crop into the game, aswell as more materials and crafting recipes for future updates

additions:
Various miscellaneous new crafting components
Various miscellaneous new foods and containers
Added the Bonzai Hog Family, a non-canon breed of large pigs that provide awful meat, but supply lots of fat, skin and dirt for crops
Added the Radstag Family, a two-headed fauna that are skiddish to most aggressive things but love grazing on foliage
Added the Protectron, Commonwealth Variety. These are similar to golems, but are able to be dyed with red, blue, or yellow dye to improve certain skills
Added the Molerat Family, a thin-skinned pack of hungry and skiddish rodents, that LOVE the mere sight of commonwealth carrots...
Added the Carrot plant, planted with seeds from Molerats and grown only on the desperate soil block.
Added various new recipes relating to everything above

Changes:
If a mob is a live birth and a mammal, it will spawn with a placenta aswell. Enjoy...
edited the hitbox of mirelurks and other mobs

Removals:
None

Sorry if i missed any parts of the update log, this one was slightly larger than the usual.

Credits: DsTheSecond