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Fear of Anything

This mod makes selected mobs flee from configurable blocks and items. Customize which entities are affected, what they fear, and optimize performance with cooldowns, proximity checks, and fire-related settings for better efficiency.

File Details

Fear of Anything - 1.20.1 - 2.0.1

  • R
  • Oct 8, 2025
  • 34.27 KB
  • 38
  • 1.20.1
  • Forge

File Name

firefearmod-2.0.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:fear-of-anything-1212919:7081483")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

## 2.0.1 (2025-10-08)
- Add per-group light-level avoidance:
  - `light_fear.enabled`: default false (off by default)
  - `light_fear.mode`: `ABOVE` (avoid bright) or `BELOW` (avoid dark)
  - `light_fear.threshold`: 0..15 (default 11)
  - `light_fear.layer`: `COMBINED` (default), `BLOCK`, or `SKY`
  - `light_fear.hysteresis`: margin to prevent jitter (default 1)
- New AI goal `LightFearGoal` that moves mobs toward positions with acceptable light.
- Config: `lightCheckCooldownTicks` to control light evaluation interval (default 20 ticks).
- Version bump to 2.0.1.
- Fix `mods.toml` dependency keys to `dependencies.firefearmod`.

Notes:
- Light fear is disabled by default for all groups. Enable it per-group in `config/firefearmod-common.toml`.
- Combined brightness is used by default to work both indoors and outdoors.