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Enables Waystone selection/teleportation directly through Xaero's world map.

Description

Fast Travel Waypoints - Video Example

Note: Cross-dimensional teleporting through the world map is currently blocked by an upstream issue in Xaero’s Maps x Waystones (XMXW), but support is planned once that issue is resolved.


Fast Travel Waypoints lets players fast-travel to Waystones directly from Xaero’s World Map.
It adds a clean 3-2-1 teleport with particles/sounds and is highly configurable.

Fast Travel Waystone - Divider

📖 About 📖

Waystones is a staple in many modpacks - it’s reliable, popular, and incredibly useful. The one thing that can get messy over a longer playthrough, though, is the Waystone selection screen: it grows into multiple pages, gets filled with random generated names (especially with structure/worldgen mods), and makes finding the right destination slower than it should be.

With Xaero’s Maps x Waystones, your Waystones are already shown as waypoints on Xaero’s World Map, so you can quickly see where everything is - but you still have to go back to the Waystones UI and scroll/search every time you want to teleport.

Fast Travel Waypoints improves that flow by adding a button to the normal Waystones selection screen, letting you use the world map as your fast-travel menu.

TIP: If you have waystones that are very far apart and don’t want to scroll around the map, I recommend the Xaero Zoomout mod, which lets you zoom out to view up to 760k blocks wide at once.

 

Far Distance Travel Example

Fast Travel Waystone - Divider

⚙️How it works (and default behavior) ⚙️

On the Waystones selection screen, you’ll see a new button: Choose via World Map.
That button opens Xaero’s World Map, where you can select your destination visually through Waystone waypoints instead.

  • You can enable fast travel from anywhere in the config if you prefer being able to fast travel to any Waystone from anywhere.

The result is a familiar fast travel system like in open-world games such as Skyrim or The Legend of Zelda: Breath of the Wild - simple, efficient and map-based.

Fast Travel Waystone - Divider

🎈 Required dependencies:

⚙️ The mod comes with a config file:

All settings are in config/fast_travel_waypoints-common.toml

  • level_cost (default: 0) — XP levels consumed per fast travel (0 = free).
  • require_nearby_waystone_for_use (default: true) — Only allow fast travel if the player is near a waystone.
  • nearby_waystone_use_radius (default: 7, range: 1–64) — How close the player must be to any Waystone (in blocks) when "require_nearby_waystone_for_use = true".
  • disable_countdown_when_near_a_waystone (default: true) — If enabled, removes the 3-second teleport countdown whenever the player is within nearby_waystone_use_radius blocks of any Waystone
  • disable_countdown_for_teleporting_from_anywhere (default: false) — If enabled, removes the 3-second teleport countdown for map teleports when the player is not within
  • require_open_sky_player (default: true) — Only allow fast travel if the player has open sky above them (ignores leaves, fluids, and glass-like blocks).
  • require_open_sky_destination (default: false) — Only allow fast travel if the destination area has open sky above it.
  • open_sky_dimension_whitelist (default: Overworld + The End) — Dimensions where the open-sky rules are enforced. (Nether is excluded by default).
  • enable_min_y_check (default: false) — Enable/disable a minimum Y restriction.
  • min_y (default: 60) — Minimum player Y level required to start fast travel (only used if enabled).

Fast Travel Waystone - Divider

Disclaimer: This mod was developed with the help of AI. I’ve tested performance and compatibility (including in large 400+ mod modpacks) to ensure that it works reliably.

Feel free to use it in any modpack.