File Details
fastpipes-1.21.1-1.2.0
- R
- Apr 4, 2026
- 416.01 KB
- 1.2K
- 1.21.1
- NeoForge
File Name
fastpipes-1.21.1-1.2.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
- Colored Pipes — right-click any pipe with a dye to color it. Same-color pipes connect, different colors don't. Uncolored pipes act as universal connectors (connect to everything). Use a water bucket to remove color.
- Void Attachment — destroys all items/fluids that pass through it. Useful for overflow protection and trash disposal.
- Sensor Attachment — emits a redstone signal (strength 15) when an item passes through the pipe. Works with all redstone components.
- Wrench Disconnect — right-click a pipe side with a wrench to disconnect/reconnect it. Allows precise control over pipe connections without breaking blocks.
- Cross-mod wrench support via NeoForge ItemAbility system.
- Network splitting logic rewritten for stability with colored pipe networks.
- Pipes no longer show false inventory connection indicators toward adjacent pipes of the same type.
- Block state updates during dyeing use
UPDATE_KNOWN_SHAPEflag to prevent cascading overwrites. - Client-side
updateShapeno longer recalculates connections — trusts server-sent block state for reliability.
- Fixed crash when removing a pipe that bridges multiple colored networks (
splitNetworksrewrite). - Fixed
removeNetworkthrowing RuntimeException when network was already removed during cascade. - Fixed colored pipes visually appearing connected on client despite being different colors (inventory connection indicator was rendering between color-blocked pipes).
- Fixed pipe connections not updating visually after dyeing on client side.