farmingforblockheads-fabric-1.20.4-16.0.1.jar
Curse Maven Snippet
What's new
Migrated from project 554586, source file 5009858.
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<p>- Added new ways of defining Market Presets, Market Categories and Market Items<br> - See [here](<a href="/linkout?remoteUrl=https%253a%252f%252fmods.twelveiterations.com%252fmc%252ffarming-for-blockheads%252fcustomization%252f" rel="nofollow">https://mods.twelveiterations.com/mc/farming-for-blockheads/customization/</a>) for documentation<br> and [here](<a href="/linkout?remoteUrl=https%253a%252f%252fmods.twelveiterations.com%252fmc%252ffarming-for-blockheads%252fmigration-to-1204%252f" rel="nofollow">https://mods.twelveiterations.com/mc/farming-for-blockheads/migration-to-1204/</a>) for an automatic<br> migration tool.<br>- Payments can now be defined as tags, optionally with a custom label<br>- Markets are now two-blocks high (instead of a single block occupying the space of two), which should resolve lighting<br> issues with shaders and puts it more in line with Minecraft in general<br>- Fixed JEI not populating until joining a singleplayer world<br>- Removed old ways of defining Market Groups, Market Categories and Market Items<br>- Removed IMC API<br>- Removed some API methods as market items are now defined using Vanilla's recipe system<br>- Updated to Minecraft 1.20.4</p>
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