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Farming Experience Core

Core mod for the Farming Experience modpack.
Adds missing crafting recipes for vanilla items.

Adds missing crafting recipes for vanilla items.

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Description

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This is a mod exclusively for Farming Experience, which modifies different settings of the game to make the progression slower and more comfortable.

Download Farming Experience here.

✨ Features:

  • When the player dies, they won't lose their inventory, instead they will lose a heart for every time they die with the possibility to recover hearts by eating golden apples.
  • Phantoms don't spawn.
  • Zombies are scared of any light sources and will run away from them.
  • Zombies, skeletons, and endermans spawn in the overworld.
  • Creepers and spiders spawn in caves.
  • All monsters have less health.
  • Untamed cats don't run away from the player.
  • TNT can be thrown when the player has flint and steel and TNT blocks on their hands.
  • Minecarts can be placed without using rails.
  • Multijump, dash, and smash enchantments.
  • Items crafted with dyes can be placed in water cauldrons to wash them back to their base color.
  • Tools and weapons can be always repaired.
  • Days and nights are longer.
  • Changes the panorama background.
  • Adds more recipes and advancements.
  • Tweaks different Minecraft texture assets.
  • Detects if the player is running the modpack.
  • Mobs only drop loot and XP when killed by a player (disables passive mob farms).
  • Endermen drop significantly less XP to discourage enderman XP farms.
  • Configuration file and configuration screen to edit whatever the player wants with support for Cloth Config API.

❤️ Special Thanks:

Some functionality added to this mod was inspired from these great creators:

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The Farming Experience Core Team

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Creating Minecraft content that focuses on details and the player experience.

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