fargostalismans-1.21-2.1.0.jar
Curse Maven Snippet
What's new
2.1.0 Changelog
- Pruned unused assets that will not be update forward
- Updated long_hallway to now be more dynamic with hanging, ground, and loot features
- Added 2 new Force's and 16 Talismans
Force of Negative
Fired Talisman := While on fire, you do 25% more damage
Poisoned Talisman := While poisoned, you do 25% more damage
Withered Talisman := While withered, you do 25% more damage
Blinded Talisman := While blinded, you do 25% more damage
Fatigued Talisman := While fatigued, you do 25% more damage
Slowed Talisman := While slowed, you do 25% more damage
Nauseated Talisman := While nauseated, you do 25% more damage
Weakened Talisman := While weakened, you do 25% more damage
Force of Environment
Sun Talisman := 5% increased damage during a sunny day
True Sun Talisman := 5% increased damage during a sunny day with nothing above you
Storm Talisman := 15% increased damage during a lightning/thunder storm
Rain Talisman := 50% increased swimming speed during rain
Snowy Talisman := 20% increased damage during a snow storm
Day Talisman := 5% increased damage during the day
Night Talisman := 10% increased armor during the night
Full Moon Talisman := 10% increased damage during a full moon
Some effects may stack, some may not. This is intended.
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