promotional bannermobile promotional banner

Fangs 'n Claws

Bring new enemies with unique behaviors into your world
Back to Files

fangs_n_claws-1.20.1-1.2.4.jar

File namefangs_n_claws-1.20.1-1.2.4.jar
Uploader
raptorziziraptorzizi
Uploaded
Aug 11, 2026
Downloads
4.6K
Size
2.9 MB
Mod Loaders
Forge
File ID
8625565
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:fangs-n-claws-1551870:8625565")

Learn more about Curse Maven

What's new

Backport 1.20.1 : Fix missing entity_type tags (silver skeleton now undead/skeleton so Smite works and it no longer swims, scorpions now arthropod for Bane of Arthropods, ice golem/frost scorpion freeze-immune, fire mobs freeze-vulnerable, mod arrows and rideable mobs tagged) — note: on 1.20.1 undead/arthropod are driven by the code MobType, not the tags, so those use getMobType() overrides (+ FloatGoal removed on silver skeleton); the freeze/fall-damage/arrows/dismount tags work natively. Add missing Sturdy Saddle recipe, fix leash not working on tamed mod horses (canBeLeashed was always false because HorseMob implements Enemy, and mobInteract consumed the lead), fix tamed scorpions using legacy OwnerUUID instead of vanilla Owner (broke friendly fire, Jade and mod compat), fix Sturdy Saddle not dropping from a saddled scorpion, harden mushroom fields/deep dark spawn exclusion with a datapack-overridable biome tag

This mod has no additional files