Fallen Origins

Origins mod expansion with new origins, abilities and items

File Details

Fallen_Origins_v2.0

  • R
  • Apr 18, 2024
  • 421.23 KB
  • 321
  • 1.20.1
  • Forge

File Name

Fallen_Origins_v2.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:fallen-origins-989108:5272688")
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  • Added Ice and Fire as dependency for a new ability.

  • Added Origins Classes mod as dependency for an ability, you can disable it via datapack.

  • Added new improved textures for the evolution items thanks to Starrysock.

  • Removed most of the dependencies that were unnecessary.

  • Fixed orb of origin not working with the origins, now it works correctly.

  • Added 5 new spells for Iron Spells and Spellbooks, corresponding to some of the origins abilities (Aerial Dash, Petrify, Ender Stomp, Water Slash and Water Geyser).

  • Feline: · Reduced cooldown and damage of Slash ability. · Reduced cooldown of buffing ability.

  • Bastet: · Now you start with Good side instead of evil side. · Reduced cooldown of all abilities.

  • Elf: · Buffed damage and reduced cooldown of both abilities. · Elves now have a Little speed boost.

  • Wood Elf: · Reduced cooldown of Rooted ability. · Rebalanced damage from the attacks of the combo. · Wood Elves now have a speed boost, little higher than normal elves one.

  • Moon Elf: · Removed Moonlight Rogue and Foreign World abilities. · Changed the increased physical damage taken with increased magical damage taken. · Moon Elves now have a speed boost, Little higher than Wood elves one. · Added power that gives you more damage and a bit of lifesteal in dark places. · Completely reworked the combo. · Reduced cooldown of buffing ability.

  • High Elf: · Buffed damage of Starfall ability. · Gave resistance buff when casting the first step of the combo. · Removed Glacial Step, Extrusive Movement and Void Warp abilities.

  • Dwarf: · Reduced cooldown of both abilities. · Added health bonus.

  • Dwarven Lord (King under the Mountain): · Reduced cooldown of all abilities.

  • Yeti: · Reduced cooldown of all abilities. · Gave Yeti more damage.

  • Ice Titan: · Reworked a bit Secondary ability. · Reduced cooldown of Secondary ability.

  • Plague Victim: · Now Primary ability shoots 3 Blood Needles. · Reduced cooldown of all abilities. · Buffed damage of Blood Ray. · Removed reduced speed debuff.

  • Pest Doctor: · Reduced cooldown of the combo. · Reduced charges needed to cast Secondary ability. · Buffed damage of Secondary ability.

  • Imp: · Buffed damage of both abilities. · Reduced cooldown of all abilities. · Now Primary ability casts 2 firebolts.

  • Incubus: · Reworked the combo. · Reduced cooldown of Secondary ability. · Buffed power of Unholy Deal. · Changed texture of Unholy Deal to make it clearer.

  • Enderian: · Reduced cooldown of all abilities.

  • Ender Titan: · Reworked all the abilities. · Reduced cooldown of all abilities.

  • Gorgon: · Reduced cooldown of all abilities.

  • Medusa: · Remade it from scratch, now she has human side (centered around petrification) and snake side (centered around poison attacks).

  • Siren: · Replaced first ability with water attacks. · Reduced cooldown of all abilities. · Added Shedding ability to get Serpent Scales passively.

  • Sea Serpent: · Added Shedding ability to get Serpent Scales and Heart of the Sea passively. · Slash parto f the combo now shoots 2 water slashes. · Reduced cooldown of all abilities.

  • Revenant: · Replaced default abilities with ISS spells. · Reduced cooldown of all abilities.

  • Death Caller: · Reduced cooldown of all abilities.

  • Phantom: · Reworked phantomize ability to make it more balanced in modded environments. · Removed Fragile debuff and gave him Little health bonus. · Reworked Secondary ability. · Gave phantom speed bonus while in phantom mode.

  • Death Spirit: · Added a shockwave in the combo. · Same speed bonus while phantomized like phantom. · Reduced cooldown of all abilities. · Gave a little physical and magical damage reduction buff.

  • Elytrian: · Added some damage to Gust ability mixing it with Firework spell. · Reduced cooldown of all abilities. · Removed Claustrophobia debuff and reverted the effect of Brittle Bones debuff.

  • Specter: · Completely reworked it, now focuses on speed damage and very high movility.

  • Goblin: · Reduced cooldown of all abilities. · Made Greedy buff always active. · Removed the les hearts debuff.

  • Ogre: · Gave Ogre bonus health. · Reworked both abilities. · Added new powers to compensate the lack of magic power. · Made Ogres fast instead of slow.