Description
Take full control of fall damage. Customize the height at which damage begins, scale the damage up or down, and attach tiered potion effects that trigger based on the damage taken.
Current features
- Configurable fall threshold (defaults to vanilla's 3.5 blocks)
- Damage multiplier (you can even disable fall damage)
- Tiered potion effects (select what effects to trigger when taking fall damage)
- Per-dimension control (can disable the mod in dimensions)
- Plays nice with vanilla mechanics (feather falling etc)
Configuration
A single TOML file at config/fallcontrol.tomlEverything is done in that config file, by default the mod only adds a small slowness effect on high fall damage so you can use it as an example.


