Fairy Lights Reborn

A fork of Fairy Lights for 1.21.1+ with new features, Create Aeronautics (Sable) support and optimized with Flywheel.

File Details

fairylights-neoforge-1.21.1-1.2.0.jar

  • R
  • May 18, 2026
  • 1.83 MB
  • 224
  • 1.21.1
  • NeoForge

File Name

fairylights-neoforge-1.21.1-1.2.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:fairylights-1537594:8106642"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Additions


- Light blocks can now be placed on diagonal/16-step-rotation (like Minecraft skulls)
- Tinsel can now be colored by interacting with a dye
- Light blocks can be colored by interacting with a dye
- Vine Garland now renders with Flywheel (optimization)
- Vine Garland now renders its red bow (Christmas is saved!)
- Light Blocks now renders with Flywheel (optimization)


Fixes


- /jingler fixes (NeoForge-only command). It now can be used with virtual MIDI devices (loopMidi).
- Fixes placement on Ceiling
- Fixed Meteor Light animation when placed as block
- Fixed Light hitboxes when placed as block
- Fixed Hanging Lights not updating when changing its model by interacting with it
- Fixed fasteners not coloring without a block update when interacting with it
- Fixed Letter Bunting not being able to be placed
- Fixed Light models not rendering the Wall Fasteners when placed on a wall
- Fixed a rare crash that could occur when opening the text editor
- Hopefully fixed missing textures by removing atlases/blocks.json dependency
- Fixed Penannt Bunting not swapping pennants properly when interacting
- Fixed a rare server crash when unloading a chunk

Changes


- Some light models have been changed to look a bit better
- Some changes to Flywheel rendering to reduce GPU memory usage
- Automatically focus the input field when opening the text editor
- Disabled ambient occlusion when its available (Flywheel >= 1.0.6)