fairylights-8.0.11-neoforge-1.21.1.jar
Curse Maven Snippet
What's new
Fairy Lights 8.0.11 - Stability, Colors, Placement
Critical Fixes
Server Watchdog Hang on Chunk Unload
- Guarded
HangingLightsConnection.removeLight()withworld.isLoaded(pos)so unload no longer triggers blocking chunk loads / deadlocks. - Soft-teardown on fastener remove (
noDrop()before connection teardown) to avoid item rain and world mutation during unload.
Placement Tether / Player Fling
- Aborting a place (e.g. hotbar switch) now fully tears down the connection instead of only stripping the player’s incoming map entry.
PlayerFasteneris ticked fromServerEventHandlerand stored via NeoForge data attachments (replacing the fragileWeakHashMap).
Visual / Item Fixes
Invisible Black / Gray (and EMI icons)
- Normalize dye/string/item tints to opaque ARGB for Minecraft 1.21 ItemColor.
- Sync
COLORfrom connection logic on pickup; restorefl_backup_colorfor pennant patterns; opaque seasonal/ClientProxy fallbacks.
Light Block Toggle
- Migrated dead
LightBlock.use()touseItemOn/useWithoutItemand sync BEonwithLIT.
Recipes / Data
- Restored
color_changing_lightrecipe (was a width-0 stub) and wire"colors"through crafting +ColorChangingBehavior. - Fixed
light_twinklecrafting to persist thetwinklecomponent; tooltip/name helpers read components correctly. - Fixed malformed NeoForge tag JSON for
#c:ingots/ironand#c:nuggets/gold.
Performance
- Stop per-tick
sendBlockUpdatedfor dynamic catenaries (only sync when explicitly dirty). - Strip hot-path info logging (letter/pennant/tinsel/JEI).
Other
- Pick-block (
getCloneItemStack) updated for NeoForge 1.21.1. - Fastener renderer provides infinite render bounds so long connections cull correctly.
settings.gradleNeoForge plugin repo URL uses/releases.
This mod has no additional files

