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Factions And Curiosities

An addon mod for Mithion's Mana and Artifice that includes new additional factions!
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fnc-1.3.0.jar

File namefnc-1.3.0.jar
Uploader
Joh0210Joh0210
Uploaded
Feb 19, 2026
Downloads
1.1K
Size
940.7 KB
Mod Loaders
ForgeNeoForge
File ID
7646738
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:factions-and-curiosities-947536:7646738")

NeoForge

implementation fg.deobf("curse.maven:factions-and-curiosities-947536:7646738")

Learn more about Curse Maven

What's new

Version 1.3.0

This update marks the first step in further developing the two new factions. From quality of life changes and balancing to powerful new items. I hope you enjoy the changes! As always, feel free to leave your feedback.

Wild Magic Overhaul

I have completely reworked how Wild Magic triggers to make it feel fair yet unpredictable.

  • Scaling Probability: The chance of Wild Magic occurring now scales with spell strength. Higher mana costs = higher chance of chaos.
  • Reduced Frequency: The overall base probability of triggering Wild Magic has been lowered.
  • Cooldowns: Default cooldowns have been increased (Note: This does not override your existing Configs).
  • Bug Fix: Fixed an issue where AoE (Area of Effect) spells triggered a Wild Magic roll for every entity hit, which almost guaranteed a surge. It now rolls once per cast.

Note: This means your standard Break spell now only has a ~0.5% chance to trigger Wild Magic, so you won't get spammed while mining. However, if you "drop a Nuke," you can count on some random chaos (up to 40% chance)! ;)

Paladin Oaths

  • Paladins now devote themselves to a specific Oath. This is similar to the Fairy Court mechanic but with a permanent passive effect.
  • Oath of Revenge: +15% Damage Dealt.
  • Oath of Protection: -15% Damage Taken.

New Items & Equipment

Wild Faction

  • Second Chance Rings: Added 3 new rings that offer a 20% chance for a specific boost:
  • Ring of Second Attack (Chance to deal double damage)
  • Ring of Second Protection (Chance to evade damage)
  • Ring of Second Drop (Chance to boost a potion effect)
  • Wild Pickaxe: Now supports the Break spell when held in the offhand.
  • Mischief Armor: Now craftable again.

Paladin Faction

  • Ring of Frenzy: Grants a damage boost based on K-Streaks
  • Heavy Weapon Ring: Boosts damage when your offhand is empty.
  • Belt of Time: Doubles the duration of beneficial potion effects on yourself.
  • Aura Fraud Ring: Auras no longer cost mana
  • Visuals: Updated the Paladin color theme.

Technical & QoL

  • Tooltips: Added descriptions to various items for better clarity.
  • Audio: Added new sound effects to Smites.
  • Casting Resources: Updated the Wild/Paladin casting resources with dedicated colors and amounts. Known Issue: textures Casting Resources are currently not loading correctly, it uses the default textures.

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