File Details
faction_control-1.3.3.jar
- R
- Jul 2, 2026
- 121.74 KB
- 16
- 1.20.1
- Forge
File Name
faction_control-1.3.3.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
📦 Faction Control - Changelog: v1.0.0 (Project Genesis)
Welcome to the initial release of Faction Control for Minecraft 1.20.1 (Forge)! This version establishes the core infrastructure for an event-driven, high-performance territory management system featuring wireless hacking mechanics.
🚀 New Features
🏰 Core Protection System
- The Flag Core: Added
FlagBlock, a central beacon-like structure possessing Bedrock properties (indestructible, blast-resistant). - Event-Driven Security: Implemented absolute chunk protection via server-level event cancellation. Intruders are completely barred from breaking or placing blocks inside active claims.
- Interaction Lock: Container access, door usage, and mechanics are automatically restricted to authorized faction members within active zones.
📡 Tactical Raiding & Espionage
- Wireless Hack System: Added the
RaidControllerItem(Keypad Phone). Attackers can now channel a 60-second wireless hack from anywhere inside an enemy chunk without needing direct line-of-sight to the Flag. - Defending Officer Debuff: While a wireless hack is active, the defending faction's leader is hit with an emergency alarm and Slowness 10, applying massive tactical pressure to find the intruder.
- The "Raided" State: Completing a 60-second hack puts the target claim into a compromised state, stripping away block protection and allowing attackers to breach and pillage.
📈 Territory Expansion
- Adjacency-Validated Upgrades: Implemented an NBT-linked upgrade item. Chunks must be organically claimed step-by-step next to existing faction boundaries to prevent scattered "ghost claims".
⚙️ Backend & Performance Optimization
- RAM-Cached HashMaps: Engineered a dedicated memory engine utilizing bidirectional mapping (
ChunkPos↔Faction UUID↔Player UUID). This ensures instantaneous validation ticker loops at an optimized O(1) speed without reading files on active ticks. - Single Source of Truth: Centralized external persistence configured directly via
config/faction_control.json, supporting clean external administration and live server reloads.
🛠️ Administrative & Player Commands
/faction set flag— Spawns the central faction banner and locks the initial chunk./faction admin_claim— Bypasses requirements to establish a protected staff safezone.- Full support for
/faction admin_setchunk,/faction delete_force, and live config edits.
⚠️ Note: This is the first stable release. Please report any issues or edge-case bugs directly to the development team via the server panel or config logs.