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[Fabric] Dochi`s RPG Maker

[Fabric] Build dialogue, GUI layouts, CustomNPCs shops, item-based currencies, HUDs, and NPC tools in-game.
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dochi_rpg_maker-0.1.9-fabric-1.21.1.jar

File namedochi_rpg_maker-0.1.9-fabric-1.21.1.jar
Uploader
great_dochigreat_dochi
Uploaded
Sep 6, 2026
Downloads
58
Size
5.6 MB
Mod Loaders
Fabric
File ID
8819716
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:fabric-dochi-rpg-maker-1645661:8819716"

Learn more about Curse Maven

What's new

Change Log 0.1.9

Added

  • Scene Maker — Create camera tours and story scenes inside Minecraft. Arrange camera movement, subtitles, images, sounds, fades, cinematic bars, and camera shake on a timeline.
  • World camera points — Place points while looking around your world. Grab a diamond-shaped pin with the mouse to move it directly.
  • Editable camera routes — Use straight or smooth paths and add points between existing ones to shape the camera’s journey.
  • Scene playback commands — Use /drm scene to see playable scenes. The next argument suggests saved scenes, making them easier to start.
  • Back and forward arrows — Move between editor screens from the shared topbar. Hover over an arrow to see what it does.

Improved

  • Timeline browsing — A separate bottom scrollbar lets you look through a long scene without moving its playback marker.
  • Card editing — Right-click a timeline card to find actions such as split and delete. Available actions depend on the card type.
  • Easier settings — Choose options from lists, use switches for on/off settings, and select colors with the color picker.
  • World editing — Camera movement feels smoother, camera paths are clearer, and solid diamond pins are easier to recognize.
  • Point controls — Clicking a pin selects it. Right-click it to move the camera there, move the point to the camera, edit its outgoing path, or delete it.
  • Safe dragging — Release the mouse to keep a point move, or press Esc/right-click to cancel that move. A completed drag can be undone in one step.

Fixed

  • Clicking timeline cards no longer makes the playback marker jump.
  • Adding scene elements is more reliable.
  • Dimension names and timeline time labels stay within their intended areas.
  • Applying world-position edits keeps the points you arranged instead of moving the selected point to the viewing camera.
  • The Save As toolbar action uses its proper icon.

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