ExtraResources

Adds technological and fantastical things to your world.

File Details

extra_resources-1.0.1-forge-1.20.1.jar

  • R
  • Jan 15, 2025
  • 6.29 MB
  • 23
  • 1.20.1
  • Forge

File Name

extra_resources-1.0.1-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:extraresources-1058006:6088318")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Hello! This update is a major bugfix and tweaking update, as I wanted to fix a lot of bugs before I ported this mod to other platforms. Here are the bugfixes and tweaks:

  • BUG FIXES:
  • Fixed a bug where other structures could replace the chest in a Power Plant.
  • Fixed several naming errors.
  • Fixed recipes bugs. Now, most recipes are given you once you join a world.
  • Fixed spawn rates with Magic Mirrors and Shattered Mirrors.
  • Fixed a bug where Drones would be incredibly fast on the ground.
  • Fixed a bug where Passive Walkers wouldn't be tamed when spawned.
  • Fixed the Terminal.
  • TWEAKS:
  • Changed the attack value of Nanite from 6 to 2.
  • Walkers will now have a 3:00 whenever it turns daytime or on spawn.
  • Complexes are rarer and only spawn in biomes with grass.
  • Mining Wells can now only spawn on regular beach biomes.
  • Ancient Debris is more common in Mining Wells.
  • Alarm blocks can be picked up.
  • Lockboxes crafted by players can now be mined.
  • Revamped pipes. Now they are no longer pain.
  • Added a Pipe Wrench to be able to use the new pipes.
  • Old pipes can be crafted into the new ones.
  • Added Smithing Recipe Guidebooks for recipes requiring the Smithing Table.
  • Lost Shrines now spawn over twice as frequently in Lush Caves.
  • Statues are now easier to craft.

Also, I now have a Discord Server for my mods if you'd like to check it out: https://discord.gg/ZWS6nC6WRh

Good luck for the people who try to beat the mod, and have fun!