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Are you tired of classic pigs, cows and sheep? Well don't worry this mod will change everything!

Description

Are you tired of classic pigs, cows and sheep? Well don't worry this mod will change everything!

Forests need more creatures? Ocean need more fish or ocean mobs? Polar Bears needs a counterpart for each biome?

 

Well don't worry this mod adds 9 new animals to the game(Though it's only in alpha stage so it has certain features missing!).

 

Current Mobs:

Grizzly Bear:

- Has 60 health and deals 10 damage per hit.

- Has Adult & Child variations.

- Is largest bear within Polar and Black variations.

- Will avoid fireworks and tnt.

- Will be hostile towards almost all animals, spiders, witches and players, villagers.

- Will destroy and eat crops and even items.

- Has 20% chance to spawn in extreme hills, plains, beaches during the day.

 

Black Bear:

- Has 40 health and deals 8 damage per hit.

- Has adult and child variations.

- Is smallest bear from 3 others.

- Will avoid fireworks, tnt, ocelots and tigers.

- Will be passive to anything before provoked.

- Will destroy and eat crops and even items.

- Has 20% chance to spawn in any forests during the day.

Gray Wolf:

- Has 30 health and deals 5 damage per hit.

- Will attack house animals and players as well as bears.

- Currently is 2st second largest wolf added by this mod.

- Has 20% chance to spawn in taiga biome during the night.

Forest Wolf:

- Has 45 health and deals 8 damage per hit.

- Will attack house animals and players as well as bears.

- Currently is strongest and biggest wolf from other two.

- Has 20% chance to spawn in forests during the night.

Red Wolf:

- Has 20 health and deals 3 damage per hit.

- Will attack house animals and players as well as bears.

- Currently is smallest and weakest from all wolves.

- Has 20% chance to spawn in Savanah, Desert and Extreme Hills biomes.

Tiger:

- Has 40 health and deals 7 damage per hit.

- Is one and current most strongest cat mob added by this mod.

- Will hunt house animals, bears and players, villagers.

- Will sprint when attacking someone.

- Has 20% chance to spawn in jungles during the day.

Jellyfish:

- Has 5 health and doesn't fight back or deal any damage.

- On collision or attack will deal 3 Venom damage(That is also multiplied by it's size up to 8 damage in hard difficulty).

- Has 5 different sizes and 10 different color variations.

- Will spawn only in Deep Oceans and normal Oceans as well.

- Has 10% chance to spawn in any deep or normal oceans.

Pirahna:

- Has 10 health and deals 3 damage per hit.

- Will attack any mob that will swim around in water.

- Will swarm around it's targets and eat items as well.

- When on ground will not move or swim, will just flop around like a guardian.

- Has 15% chance to spawn in any river.

Fish Mob:

- Has 1-4 Health and doesn't fight back or attack.

- Will randomly swim around in rivers and oceans.

- Has 5 size variations and 17 color variations as well.

- Will be hunted down by grizzly bears.

- Has 30% chance to spawn in oceans and 20% chance to spawn in rivers. 

As this is first ever release ever there aren't many features or even items added, so many other features are planned be added to do list!

Mobs will spawn everywhere, but will not drop any new items or old ones at least for now.

 

To do List:

Penguins.

Pirahna Eggs.

Whales & Sharks.

Snow Leopards & Leopoards.

Wolf Cubs and Wild Cats.

Even more fish mobs.