exfilcraft-26.2-0.79.0.jar
Curse Maven Snippet
What's new
ExfilCraft v0.79.0
🛡️ Armour skins
- Fourteen cosmetic armour sets, bought from the Plot Trader with Rebirth Sigils and applied at a smithing table.
- Your piece keeps its material, durability and enchantments. Only the look changes.
- Templates are sold per piece and work on any material.
- Each set is its own category under Rebirth, with a preview you can drag to turn.
- A skinned piece is named for its set, so a skinned iron helmet reads Templar Iron Helmet.
🏡 Your plot
- Rescued villagers move onto your plot and live there.
- How many you can house scales with plot width: one per 8 blocks, no upper limit. The shop header shows Population X/Y.
- Residents are neighbours, not shopkeepers. No jobs, no beds, no breeding, no trades, and safe from harm (for now).
- Extract with a full plot and the rescue still pays.
- The Plot Trader and your plot villagers have real arms now, and the trader wears an apron so you can pick them out of a crowd.
📜 Contracts and quests
- The captured-villager contract ends at an extraction portal now, not at a village, so it turns up far more often.
- New daily: Extract with a Captured Villager.
- A merchant taken by the missing-merchant event wears their own outfit out in the raid.
🐾 Raids
- Bunkers are Overworld only again. The Nether and the End keep their loot, ruins and tunnels but generate no bunkers.
- A bunker entrance in a hillside can no longer wall itself shut. The blocks in front of the door are mineable again.
⚙️ Quality of life
- The Plot Shop header describes the plot you are standing on.
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