Every Day Gets Worse 1.1.0 Beta — Void Hand & Eye Event
Curse Maven Snippet
What's new
1.1.0 Beta — The Void Hand and the Watching Eye
Back up your worlds before updating. These encounters can move or destroy builds. Start in a separate test world.
New encounters
- Void Hand: an articulated clawed hand reaches through a red tear. An eight-second red square marks a 32 × 32 area, four blocks deep. The real terrain and container contents move into the Stolen Void, carrying players who stay on the moved ground. In Survival, touching the black block or staying for ten seconds triggers lethal corrupted lightning.
- Eye Event: one eye appears on days 20, 40, 60 and so on. You have two seconds to prepare, then three seconds to hold still. Looking around is safe. Moving more than 0.12 block during the test sends Survival players to a separate void with a pursuing corrupted block.
- Natural Hand encounters run every third Minecraft day. Both schedules run in the daytime Overworld and need an eligible Survival player. Creative previews are spared the Hand/Eye punishment.
Black holes and visual polish
- Captured mobs, animals, items, projectiles and vehicles disappear from the visible world and finish their fall in a hidden dimension.
- Players remain alive for the wormhole sequence, then die with their body hidden and a singularity death message. Black holes remain lethal in Creative.
- Custom enemy models and boss armour disappear cleanly with their physical actor. Decorative displays, logic markers and Spectators are excluded from capture.
- Aurelion's divine spear has a tapered blade, narrow shaft and gold detail.
Controls
Cheats/operator permission is required: /chaos hand, /chaos eye, /chaos dread on, /chaos dread off, /chaos dread stop, /chaos dread escape. Turning the dread schedule off also cancels active Hand/Eye encounters. Existing chaos commands are retained.
Requirements and testing
Minecraft Java 26.3, Java 25, Fabric Loader 0.19.5 or newer, and Fabric API for 26.3. Restart the game/server fully after updating: this version adds real dimensions.
Four server regression suites passed, covering terrain and inventories, Survival punishments, saved schedules, black-hole entity capture and cleanup, and all 16 original command startup paths. Compiled model checks also passed. In-game visual and performance review remains pending; this is a Beta.
This mod has no additional files

