File Details
evercrops-farmersdelight-neoforge-1.21.1-1.1.3.jar
- R
- Jun 6, 2026
- 139.95 KB
- 441
- 1.21.1
- NeoForge
File Name
evercrops-farmersdelight-neoforge-1.21.1-1.1.3.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
Changelog for EverCrops: Farmer's Delight (NeoForge 1.21.1)
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.1.3] - 2026-06-06
Fixed
- Fixed the add-on loading in the wrong order, which could make the game crash when other Farmer's Delight add-ons (such as Ender's Delight) were also installed. It now loads after Farmer's Delight and EverCrops, the way it always should have.
[1.1.2] - 2026-06-03
Changed
- Now requires EverCrops 3.5.1 or newer.
Fixed
- Rice, tomatoes, budding tomato seedlings, and mushroom colonies could lose a little of their catch-up growth in the very instant they caught up after you'd been away. They now keep all of it.
- Made sure your Farmer's Delight crops keep being tracked alongside EverCrops 3.5.1's new automatic cleanup, so they're never accidentally forgotten.
[1.1.1] - 2026-5-27
Fixed
- Had the mixin path pointing to an old package. Fixed.
[1.1.0] - 2026-5-26
Added
- Organic Compost now finishes composting while your base is unloaded. Place it, go explore for a while, and come back to Rich Soil instead of a block that hasn't moved since you left. The more compost activators and water nearby, the faster it ripens.
- Mushrooms on Rich Soil now convert into Mushroom Colonies the moment you return to the area, instead of waiting for the next random tick after you arrive.
- Mushroom Colonies now grow while the chunk is unloaded. A colony that was stuck at one mushroom will have grown into a fuller cluster by the time you check on it.
Fixed
- Fixed a game freeze (server deadlock) that occurred when ropes were placed above tomato plants and the tomato climbed onto them. The game would lock up a short time after the climb started and had to be force-killed. Caused by Farmer's Delight 1.3.0's new rope-climbing tomato block inheriting code from the base tomato block without carrying over all of the same block properties.
- Fixed tomato catch-up silently not working at all since 1.0.0. Tomatoes were never registered when placed, so every tick was a no-op. Tomato catch-up now works correctly.
- Tomatoes climbing ropes now also catch up while the area is unloaded. Each rope segment the tomato has grown to will advance through its age stages just like a ground tomato does.
[1.0.0] - 2026-5-3
Added
- Catch-up growth for tomatoes (
TomatoBlock) — AGE (VINE_AGE) 0–3, requires light level ≥ 9. Ground-planted tomatoes only; rope-logged variants are excluded as their multi-block vine mechanics are handled entirely by vanilla. - Catch-up growth for budding tomato seedlings (
BuddingTomatoBlock) — AGE 0–3 viaBuddingBushBlock, requires light level ≥ 9. Catch-up advances the seedling to max age only; the transition to a fullTomatoBlockviagrowPastMaxAge()is left to vanilla's ownrandomTickto keep multi-block placement logic in a clean context. - Catch-up growth for rice (
RiceBlock) — AGE 0–3, requires light level ≥ 9. Catch-up advances the base rice block; placement ofRicePaniclesBlockabove at max age is left to vanilla. - Note: cabbage, onion, and rice panicles (
CabbageBlock,OnionBlock,RicePaniclesBlock) extendCropBlockwithout overridingrandomTickand are already covered by EverCrops'sCropBlockMixin— no additional mixins are needed for these crops. - Uses EverCrops's shared
CropRegistryandCropStatepersistence (evercrops.datper dimension). All EverCrops debug commands (/evercrops inspect,/evercrops tick,/evercrops simulate) work with Farmer's Delight crops automatically.

