eventmaker-1.0.5.jar
Curse Maven Snippet
What's new
1.0.5
- Event Wand — Shift+right-click to set a trigger ID on the wand; right-click any block to assign it
- Injected triggers — paint IDs onto normal blocks; cyan outline in Creative; block itself is unchanged
- Left-click clear — left-click an injected block with the wand to remove its ID and outline
- Activation modes — datapack field
activation:walk_through,touch(sides), orstepped_on - Persistent triggers — datapack field
persistent; re-fires after the player leaves and contacts again - One-shot cleanup — Event Trigger blocks are removed; injected blocks stay and only lose ID/outline
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