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Euphonium

Ambient sounds based on biome and world features - a backfork of Charmonium.
Ambient sounds to fit vanilla.
A backfork of Charmonium.
Requires Connector and FFAPI on (neo)forge.

Features

Charmonium (and therefore Euphonium) adds biome, structure, and environment-specific ambient sound to the game.

By default, volume can be tweaked through the "Ambient Sounds" slider.

Configuration

Euphonium can be configured via config/euphonium.toml, including:

  • Sound channel
  • Volume multiplier for world ambience
  • Toggles for each type of ambience
  • Tweaks for cave darkness ambience

Design

This is a fork and backport of Charmonium 6.0 - an excellent rewrite of the mod by svenhjol!

Charmonium 6.0 can't be reliably built from source. It's API, Charmony, is also not source-visible.
To remedy this, Euphonium has all new buildscripts and forgoes Charmony, using Kaleido for a toml config.

We recommend combining this with Presence Footsteps for further foley depth.

Afterword

All mods are built on the work of many others.

This mod is included in Tinkerer's Quilt - our modpack about rediscovering vanilla.

We're open to better ways to implement our mods. If you see something odd and have an idea, let us know!

The Euphonium Team

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