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Et Futurum Requiem

Brings the future to now... again.

File Details

Et Futurum Requiem 2.4.0 Beta 1

  • B
  • Jun 24, 2022
  • 4.37 MB
  • 185
  • 1.7.10

File Name

Et_Futurum_Requiem-2.4.0-beta-1.jar

Supported Versions

  • 1.7.10

This update is long overdue and I apologize for that. It's mostly fixes with amethyst geodes. I've highlighted some long-standing bugs from 2.3.1 and 2.3.2 as they've been a thorn in the sides of many for quite some time, the rest of the change log will follow these highlights.

Highlight fixes: (Please re-enable these options if you disabled them specifically for these issues):

  • Fixed furnace crackle playing the sound in empty furnaces
  • Fixed mesa shafts crashing servers.
  • Fix new boats being glitchy by making them a clientside controlled vehicle once more. (Thanks embeddedt!)
  • New boats can also break lily pads
  • Added a mixin to fix stepping from a lower block into a two block tall entrance (Thanks again embeddedt!!)
  • (No fix for stepping from lower blocks onto stairs/slabs yet)
  • Fixed some ore generation issues that would cause stuff like diorite, granite, and andesite to not generate exposed to air
  • Fixed an issue with the mod's entity replacer which caused enabling new boats over old boats to completely break some worlds.

 

  • Added amethyst geodes and the relating blocks, calcite, smooth basalt, amethyst clusters (split into two IDs), budding amethyst and amethyst blocks.
  • Amethyst geodes currently generate in a circle. The vanilla 1.17 code is highly complex and I wasn't able to port it. The size of the circle still varies though.
  • Several workstation blocks from 1.14 have been added although they don't do anything yet. Their item description clarifies that they are currently non-functioning.
  • Blast Furnace and Smoker no longer show in NEI when they're disabled
  • Mesa mineshafts no longer carve bubbles in blocks above them. (For regular mineshafts being fixed, see BugTorch)
  • Fixed berry bushes not consuming bone meal
  • Frost walker no longer generates ice over entities
  • Fly-sprinting actually works now