Description
Erinium Jobs
This mod is enterly configurable ! You can add block and item to earn XP and set a level requirement between 0 and 100 for blocks and item !
Custom Jobs
By default, you have 4 jobs, miner, farmer, hunter and alchimist. You can add custom jobs by adding json file at location : GAMEFOLDER/config/EriniumJobs/jobs/job_id.json
⚠️ You cant delete the fourth default jobs ! How the file is constructed :
{
"displayname": "DISPLAYNAME"
}
Earn XP
To add a block or item to earn money go to these location : GAMEFOLDER/config/EriniumJobs/EarnXp/MODID/ID.json
The file must be a json file like iron_ingot.json Here the json parameter :
{
"job_id": "JOB_ID",
"min-level": LEVEL,
"max-level": LEVEL,
"type": "TYPE",
"xp": XP
}
job_id is the job you earn (one job only !)
min level is the minium level to start to earn xp
max level is the max level to earn xp (after you dont earn)
type is the type here an example :
- BREAK (When you break block) - EAT (When you eat / drink) - SMELTED (An item smelted ⚠️RESULT ITEM*) - CRAFTED (An item crafted ⚠️RESULT ITEM*) - KILL (Kill an entities)
* For example, for diamond, on BREAK you set diamond_ore and on SMELTED you set diamond
- xp is the amount of XP is given (more you will levelup, you will earn less xp) see my excel to understand
💡XP multiplier and Won XP Multiplier are fully customisable here : GAMEFOLDER/config/erinium-ranking.toml
💡You can set multiple type like that : "BREAK, EAT, CRAFTED" but generaly you don't need to set multiple type but why not
Here an example for diamond_ore and diamond location : GAMEFOLDER/config/EriniumJobs/EarnXp/minecraft/diamond_ore.json
{
"job_id": "miner",
"min-level": 0,
"max-level": 45,
"type": "BREAK",
"xp": 125
}
location : GAMEFOLDER/config/EriniumJobs/EarnXp/minecraft/diamond.json
{
"job_id": "miner",
"min-level": 0,
"max-level": 65,
"type": "SMELTED",
"xp": 160
}
Require Level
To add a requirement to an item or block go to these location : GAMEFOLDER/config/EriniumJobs/Required/MODID/ID
Here the json parameter :
{
"job_id": "JOB_ID",
"level": LEVEL
}
JOB_ID is the job id (only one !) LEVEL is the required level between 0 and 100 (set 101 to completly disable an item or block !)


