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E.P.O.D - Industries

Modular energy weapon and other advanced technologies.

File Details

epod-neoforge-1.21.1-1.1.0.jar

  • R
  • Oct 25, 2025
  • 283.61 KB
  • 19
  • 1.21.1
  • NeoForge

File Name

epod-neoforge-1.21.1-1.1.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:epod-1369338:7147364"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

[1.1.0] - 2025-10-25

Added:

  • #12 Server config gun_energy_capacity: The energy capacity of a dislocator gun without modules
  • #11 Server config gun_energy_per_shot: The required energy per shot of a dislocator gun without modules
  • #10 Server config gun_modules_loot_enabled: If enabled gun modules may generate as loot in the world

Changed:

  • #9 Adjusted loot tables for overall higher chances and included modules of the highest rarities (tier iv and v) in more loot tables
  • #8 Reworked gun module item component system: Components are now referenced by ids instead of stored directly on the item stacks. This unfortunatley also means that any gun modules from previous versions (including those attached to guns) will lose all theirs stats (on the upside this change will allow later adjustments to the modules without running into exactly this issue)

Fixed:

  • #7 Minor inconsistencies in loot table weights for gun modules of higher rarities (tier iv/v)