indestructible-20.6.7.jar
Curse Maven Snippet
What's new
- improve some code
- improve stun processing
- improve guard motion logic(guard time is considered as the reaction time after mob's target does not take action, representing the cautious of guard motion)
- add boolean value "cancel_after_counter" in guard motion behavior to set whether to cancel guard motion after counterattack
- add shield guard animation
- cancel the knockback effect after guard breaking
- improve the ui indicator show up logic

