Description
Epic Fight Indestructible Unofficial
A maintained fork of Indestructible for Epic Fight 1.20.1.
The glorious original mod gave us some of the best combat scenarios, here this is being maintained while EFI-Unofficial adds new features on top for people building what they believe is the ideal combat experience. I decided to revive this because cnpc still needed it and I had already promised to bring it back and there was no 1.20.1 source code that was public so I rebuilt. for those of you that use combat evolution. my recommendation is to use both EFI and it. In this manor, EFI for standard advanced behaviors or mob specific ones (via nbt_tag field) beginner to advanced level logic > Combat Evolution - Advanced to Expert level combat logic. Both mods have their place. these are just my opinions.
Some Core Features added!!!
nbt_tag mob patch— give advanced behaviors to a single mob-type without touching every entity of the same type. Yes you heard correctly!!!! you can now make that elite mob you always wanted.- **
TACZ Combat Behaviors** — tacz_aim, tacz_shoot, reload behaviors now give any mob the ability to shoot any tacz gun!!!! YES YOU HEAR THAT, ANY MOB BOIS AND GALS! THIS ONE IS MY FAVORITE gear_swap— mid-combat loadout swaps with TACZ gun support, multi-slot arrays, no command needed…unless..you want too?New predicates— has_target, no_target, target_blocking, target_using_shield, has_ammo, ammo_is_empty, ammo_not_full, ammo_has_reserve, has_gear_in_inventory, mainhand_weapon_category, offhand_weapon_category.This is just to give some added flavor to how you want them to behave. I'm thinking for more to add eventually but this is what I thought about, some of these will be taken away eventually but if u want to keep them lmk.
Compatibility
- Epic Fight 20.14.11+
- CustomNPCs 1.20.1-GBPort-Unofficial-1.20.1.20260227(optional)
- TACZ 1.20.1-1.1.7-hotfix2 (optional but requires Epic Arsenal if you use this mod.)
- Tijon's Epic Arsenal - 1.0.2+ (optional)


