Epic Fight Guard Fix

Mixin fixes for Epic Fight's shield/weapon guard system (base GuardSkill, Weapons of Miracles' Perfect Bulwark, and Epic Fight Nightfall's parry) plus unarmed combat and other core bugs.
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guardfix-1.0.56.jar

File nameguardfix-1.0.56.jar
Uploader
epic_loverepic_lover
Uploaded
Sep 12, 2026
Downloads
7
Size
65.6 KB
Mod Loaders
Forge
File ID
8864575
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:epic-fight-guard-fix-1653717:8864575")

Learn more about Curse Maven

What's new

Tools + shield: fixed a regression from the pickaxe/shovel/hoe interaction fix

  • The earlier fix that stopped pickaxes/shovels/hoes from breaking chest/block interaction (see prior changelog) had an unintended side effect: it also disabled guardfix's entire shield-combo treatment for that combo, so equipping a shield alongside a pickaxe/shovel/hoe silently did nothing at all.
  • Now a shield in the offhand alongside one of these tools gets the full treatment again (guard/parry, free stamina, penalty reset, passive buff) — block/chest interaction with the tool alone (no shield) is still unaffected by this.

Shield pose for weapons with no guard animation of their own

  • Some items guardfix makes shield-eligible (pickaxes and similar) don't have their own "block" animation registered anywhere, so blocking an attack negated the damage correctly but showed zero visual feedback — looked exactly like the shield wasn't working even though it was.
  • These now show the same raised-shield pose bare-hand + shield already uses, correctly held in the off hand where the shield actually is. Weapons that already define their own block pose are unaffected.

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