guardfix-1.0.26.jar
Curse Maven Snippet
What's new
Update: root-cause fix for the two-handed-weapon offhand bug
Fixed: some other installed mod was silently intercepting the vanilla "what's in my offhand" check specifically whenever a two-handed weapon was in the main hand — the item was never actually removed, but every read of it came back empty. This wasn't just a guardfix problem: it turned out to also be why Weapons of Miracles' Nova (a dual-wield weapon that needs a matching weapon in the offhand for its own moveset) would stay stuck on the base game's generic skill even with two Novas equipped.
Patched at the root: guardfix now wins the priority race on that same check and always supplies the real, current offhand item — fixing it for every mod that reads it, not just guardfix's own logic. If you've run into any other "two-handed weapon makes my offhand act weird" issue, this should already be fixed too.
This mod has no additional files

