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Adding heavy attack system, eases entity patches and weapon registeries , and more!

Description

Instead of having the same classes, same code, same everything in every project i make, i made it into a seperate API so i don't overflow my projects with it's code.

this API's code mainly helps with:

Applying Heavy Attacks system to the mod

Registering entity patches, armatures, and meshes.

Registering Animations (Attack-type)

Registering weapon capabilites

21.1.2-latest:

Registering Movesets (ExCap compatibility)

 

the mod doesn't a thing on it's own, it's a library/dependency for other mods!

this library is meant to be simple and small for now, it may get alot more attention in the future.