Environmental 1.16.5 - 1.1.0
Curse Maven Snippet
What's new
Additions
* Added Truffles
* Added Marsh Villager variant
* Added Duck, Yak, and Deer sounds
* Added config options for structures that spawn Healer's Pouches
Changes
* Made Pigs create more babies when bred
* Made Slabfish properly throw items at Effigies
* Made Slabfish tameable, but they still don't follow you without fish
* Made Duck food items better
* Made Slabfish food items more streamlined
* Made Yak Hair a fuel
Removals
* Removed Rice
* Removed some Kiln recipes
* Removed name changing functionality from Thief Hoods
* Removed "They Come In Different Colors" advancement
* Removed old Slabfish Effigy functionality
Retextures
* Retextured Deer
* Retextured Stripped Cherry Log & Leaves
* Retextured Podzol Path
* Retextured Cattail Seed Sack
* Retextured Yak Hair
* Retextured Willow Leaves & Log
Fixes
* Fixed Mud Ball trade
* Fixed Quark Post recipes
* Fixed Thief's Hood counting non-monsters
* Fixed some issues with feeding Slabfish
* Fixed Leaving Home comparator value
* Fixed Shovels not mining new paths faster
* Fixed Panic decreasing speed if health is above 20
* Fixed Ice Chains using the wrong particles
* Fixed Slabfish not dropping backpack items correctly
* Fixed Explorer Gear descriptions not being translateable
* Fixed some tags being named incorrectly
* Fixed crash upon feeding Pigs Golden Carrots
* Fixed Willow Leaves texture background
* Fixed ConfiguredFeature registry breaking
* Fix Explorer Gear models
* Fix Wanderer Boots not increasing level correctly
* Fixed Koi Bucket texture being offset
* Fixed Villager types being registered incorrectly
* Fixed issues with Yak Pants step assist
* Fixed Deer step noise not existing
* Fixed Cattail harvest subtitles
* Fix some performance issues with adding goals
* Fix Cherry Leaves generation being sometimes wonky
* Fix features for biomes being added too late
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