EnviroMine continuation

Continuation of the Enviromine mod with some changes (but most of all, compatibility with Hbm's Nuclear Tech Mod)

File Details

1.3.140

  • R
  • Jul 4, 2024
  • 5.45 MB
  • 50
  • 1.7.10
  • Forge

File Name

enviromine-1.3.140.jar

Supported Versions

  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:enviromine-continuation-997281:5501836")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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To understand why this is needed at all, read changelog of the previous update

All configs that affect temperatures in biomes were transferred from the global config directly to the settings of each biome.

Added 9 settings:

  • "Dawn biome temperature" (number, default - 4.0) - Number by which the biome temperature changes if it's dawn

  • "Day biome temperature" (number, default - 0.0) - Number by which the biome temperature changes if it's noon

  • "Dusk biome temperature" (number, default - 4.0) - Number by which the biome temperature changes if it's dusk

  • "Night biome temperature" (number, default - 8.0) - Number by which the biome temperature changes if it's midnight

  • "Biome temperature rain decrease" (number, default - 10/8/6 (depends on the biome type)) - Number by which the biome temperature decreases if it rains

  • "Biome temperature thunder decrease" (number, default - 12/10/8 (depends on the biome type)) - Number by which the biome temperature decreases if there is a thunderstorm

  • "Should biome temperature decrease when rain?" (true or false) - Whether rain should affect the temperature

  • "Should biome temperature decrease when thunder?" (true or false) - Whether thunder should affect the temperature

  • "Biome temperature shadow decrease" (number, default - 2.5) - Number by which the biome temperature decreases if the player is standing in the shadow