Description
Why install this mod?
EntityOptimization prevents world crashes caused by excessive mob counts.
It helps maintain stable TPS by slowing down mob ticks.
How does it work?
The mod monitors mob populations. When too many mobs of a type appear, it slows their ticks. If the number becomes critical, it starts removing them until the count normalizes.
Where should you use it?
In singleplayer — to protect your world from broken mob farms.
On servers — to keep TPS stable and prevent entity-based exploits.
Can you control mob limits?
Yes. The config allows you to disable mob removal and customize mob limits.
Mod showcase:
https://youtu.be/18AzqR19x8Q


