Description
Lets you properly use Entity Texture Features/Entity Model Features alongside Oculus shaders.
Fixes a bug where certain resource packs such as Gray's Mob Overhaul do not render the random parts of their models when Oclulus is present.
The patch itself is present in ETF, but only enabled on Fabric+Iris shaders. This mod brings that patch across to Oculus so said parts render correctly.
See the gallery for some examples!
