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Entity Culling Fabric/Forge

Using async path-tracing to hide Tiles/Entities that are not visible

File Details

1.9.4-1.21.1 - NeoForge

  • R
  • Dec 9, 2025
  • 1.49 MB
  • 678.1K
  • 1.21.1
  • NeoForge

File Name

entityculling-neoforge-1.9.4-mc1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:entityculling-448233:7313367"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

What's changed

  • Add 1.21.11 Fabric/NeoForge support (Forge will be released later once it's out)
  • Switched from preprocessor to Stonecutter for building (Please report new issues that show up)
  • If you are reading changelogs, you might care about the mod. There is a new options menu on the lib "TRender" (hidden on Fabrics mod menu under "tr7zw Library Modules" and potentially hidden by the setting at the top "Libraries: Shown/Hidden"). It lets you change the UI Style of the config screens, and enable automatic stack trace reporting for my mods. Consider turning this on to help detect and fix issues faster. (No personal identifiable information is collected, just the crash report, loaded mods and versions)

Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.9.3...1.9.4